The game plays around with our endless need for new things and a lack of awareness of what happens to the old ones. It induces the sense of satisfaction as we proceed collecting cardboard boxes: a symbol of cheap online shopping. Yet there is no real purpose in collecting those goods; on the contrary, the more we collect, the slower we become. Subsequently, the game becomes frustrating and virtually unplayable. To recover our speed, we must get rid of all our precious packages – but even after we throw them away, the world remains dark and dull.
The game plays around with our endless need for new things and a lack of awareness of what happens to the old ones. It induces the sense of satisfaction as we proceed collecting cardboard boxes: a symbol of cheap online shopping. Yet there is no real purpose in collecting those goods; on the contrary, the more we collect, the slower we become. Subsequently, the game becomes frustrating and virtually unplayable. To recover our speed, we must get rid of all our precious packages – but even after we throw them away, the world remains dark and dull.